Kevin
Wickart's Tech Tips #4
The Handbook of
Model Rocket Competition
by Kevin Paul Wickart
COPYRIGHT 1999 BY THE AUTHOR
CONTEST ETIQUETTE
In most cases the general mood at a contest is
one of mutual enjoyment; everyone is there primarily to have a good time. But
make no mistake, there is going to be a definite seasoning of competitive spirit
over the proceedings. No two people view competition with the same level of
seriousness, and some step onto the range in a highly charged state.
THE BASICS: I won’t try to cover
all aspects of etiquette here, since most of it is stuff we learned at home or
in school: don’t shove; don’t cut in line; say "please,"
"thank you," and "excuse me," and like that. Some aspects of
behavior, though, are expected or required:
· Keep one ear out for what the RCO
and LCO are saying. They might be calling a heads-up flight or other
important matter.
· If you have range duty to
perform, be in place and ready to step in at the time your shift begins.
The person you are replacing probably has flights to make, too.
· Fulfill your range duty
professionally and fairly. The people whose models you are timing may be
timing your rockets later.
· Don’t touch or use someone else’s
equipment without permission. Most rocketeers are happy to share, as long
as you ask first. The exception here is that you may move someone else’s
tower launcher away from your assigned pad if it is in the way. Just be
careful when moving it.
· When walking to or from your pad,
walk a path at least fifteen feet to the outside of the other pads, and
look at the pads you are passing. By doing so, you will ensure that the
RSO does not need to halt a countdown because you are too close and
oblivious. The rangehead is not the place to be daydreaming.
INTEGRITY: Other aspects of etiquette are in common practice and are
best described by the philosophy that "what goes around, comes
around." Be willing to share, lend or trade for needed items if you can
spare them. Chances are, you’ll need to borrow something during the contest.
Return any models you find in the field to the Returns desk or to a Contest
Official. Even the most highly-charged competitors do this, since they would
like their lost models returned, too.
SPORTSMANSHIP: This has been aptly defined as facing victory and
defeat with equal grace. Read that definition over again and reflect on it.
If you are indifferent to the results when you do poorly, then try not to overdo
your reaction when you do well. If you are the type who jumps up and down
whooping with delight when you do well, then keep a positive attitude when you
don’t. Your ultimate goal is to reach the end of the contest with your dignity
intact—which is difficult when your model power-prangs and you react by
jumping up and down whooping with delight.
Above all, don’t take anything personally! In the heat of
competition one may say and do things that one would not say or do in less
stressful situations. One is also prone to misinterpreting what is said and
done by others. I know several rocketeers who are Princes Among Men off the
field; but at the contest range you don’t want to stand in front of them
unless you’re looking to get run over. It’s human nature. Don’t let it
get under your skin.
Those who win are allowed to rejoice, and those who don’t are allowed to
grumble. Remember that there is no disgrace in being beaten by a better
design, a more experienced competitor, or pure chance. Take a few minutes to
congratulate the winners. Accept congratulations gracefully. Commiserate with
those who did not win. The need for the recognition and understanding of our
peers is something we never outgrow.
Nice guys may not always finish first, but they do finish with the most
friends.
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